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Inventory

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[Description]

Inventory is a next-generation FiveM inventory system designed for performance, immersion, and complete flexibility. Built to support any framework, this resource introduces advanced item interactions, realistic weapon handling, and unique gameplay mechanics that completely transform the player experience.

[Preview]

none for now

[Features]

  • Advanced Weapon System 
    • Drag magazines into weapons to load them.
    • Drag ammo into magazines to fill them manually.
    • Realistic weapon management and handling.
    • Interactive and immersive inventory mechanics unlike traditional FiveM inventories.
  • Dynamic Item Interactions 
    • Hold items in hand.
    • Place items in the world.
    • Drop Items dynamically.
    • Throw items with realistic interaction support.
  • Unique Crafting System 
    • Place a crafing table item in the world.
    • Interact with it to open a 9 slot crafting grid.
    • Dedicated slots for blueprints.
    • Blueprints can be configured with infinite usage or with limited usage (durability).
  • Interactive Shop System
    • Players drag the payment item into a payment slot.
    • Shops can accept: Cash, Dirty Money, Casino Chips or Any Custom Item
    • Employees can help maintain the money processing.
  • Storage Systems 
    • Public Chests : Shared storage visible to everyone.
    • Private Chests : Personal storage unique to each player.
  • Vehicle Storage 
    • Integrated vehicle inventory support: Glovebox System and Trunk System (Each with configurable storage sizes and restrictions)
  • Container Items 
    • Items can contain their own inventories, including: Wallets, Cases, Bags, Custom Storage Items.
    • Allowing nested inventory systems and realistic item storage.
  • Performance & Compatibility
    • Highly optimized for maximum performance.
    • Framework independent.
    • Easy to configure and expand.
    • Clean and modern UI.
    • Built for immersive roleplay servers

[Supports]

  • STANDALONE

[Dependencies]

  • Server version must be 7290 or higher
  • Onesync Legacy or Onesync Infinity

[Optimization]

  • Runs at 0.01 ms when idle
  • Runs at 0.01 - 0.02 ms when active

[Documentation & Discord]