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Train

[Showcase]

[Framework compatibility]

  • ESX LEGACY
  • ESX
  • QBCORE
  • QBOX
  • NDCORE
  • VRP
  • VRPEX
  • STANDALONE

[Interaction]

  • QB-TARGET
  • QTARGET
  • OXTARGET
  • INTERACT
  • OXLIB
  • GTAV

[Dispatch]

  • PS-DISPATCH
  • CD_DISPATCH
  • CORE_DISPATCH
  • QS_DISPATCH
  • OUTLAWALERT
  • DEFAULT

[Dependencies]

  • Game build must be 2802 or higher
  • Server version must be 7290 or higher
  • Onesync Legacy or Onesync Infinity

[Features]

  • Straight Forward Robbery, very basic and simple
  • Very Detailed Config, you can edit almost everything
  • Fully configuration of each interactable, every interactable can be different
  • Fully configurable rarity system, this allows for every robbery to be different each time
  • Included Logs : Start Robbery, Giveitem, Removeitem
  • Included multiple police group
  • Included required police count
  • Included Global Cooldown between all robberies (OPTIONAL)
  • Each Robbery can have add a different cooldown to the Global Cooldown
  • Included Robbery Reset Timer
  • Included Robbery NPC Respawn Timer
  • Fully Synced Robbery
  • Fully Multiplayer Robbery
  • Very Optimized for a fully Synced Robbery Experience
  • Fully secure from lua injectors

[Optimization]

  • Runs at 0.00 - 0.01 ms when idle
  • Runs at 0.00 - 0.01 ms when active if player is far away from robbery location
  • Runs at 0.05 - 0.20 ms when active, depends on the workload of the player interaction

[Editable Files]

  • cfg/cfg.lua
  • cfg/cfg_logs.lua
  • cfg/cfg_robbery.lua
  • client/functions.lua
  • server/functions.lua

[This package contains]

  • core_rob_train_default
  • core_rob_essentials

[Documentation & Discord]

[USES FIVEM ESCROW SYSTEM]